In December last year I worked closely with Dos Architects to develop their competition entry to design a church in Lagos Nigeria.
This was an exciting project for me to be involved in concept development working closely with Dos Architects and the engineers AKT to produce something that we feel is a great result.
Today World Architecture [...]
Tag Archives: photoshop
Lagos Church, rhinos and grasshoppers.
inspirato
meshroom is honoured to have been selected to have a couple of images in the new book, ‘Inspirato’ from 3DATS. No-one really knew what to expect from the book, and even some were quite tough on the team behind it on CGArchitect despite all of their hard work.
DOS Gabon image update.
We recently completed another update for DOS Architects on their project, Hotel Gabon. This time around the design was much more finalised enabling us to take the images further than when we first worked on the job. These images were completed with meshroom. Rendered in VRay with post production carried out in Photoshop.
interactive POP.
As a modern day 3D artist I need to mix both the left and right sides of the brain. It might have seemed inconceivable twenty years ago that maths and computer coding would play such a large of modern day art and [...]
Sofia masterplan.
Here is the short aerial camera video that we (the meshroom) completed for the Foster and Partners Sofia masterplan competition this year. The job was completed in 3DStudio Max and VRay and initially rendered as still images at 8K pixels wide. We rendered them this large as they were going to be printed at an [...]
Dublin childrens hospital with NBBJ.
It’s always nice to see your images published. Here is a link to the Irish Times which features an image that we at meshroom recently completed for NBBJ London. I worked with our team, in particular Dimitar Karanikolov and Nedyalko Nedyalkov, to complete the image for a design in it’s early stages for the [...]
zagreb airport.
This is a short video showing the changes that take place during the post production of a rendering before it is finished. The renders that we create are of a very high standard, but we will usually enhance them using photoshop to get that extra touch. Many special effects such as volume lighting can be [...]
maxscript open bitmaps in photoshop.
This is an oldie but a goody. Put simply, it is a script that will open 3ds Max material maps in photoshop. I use it in my quad menu. If photoshop isn’t open, then it will open it for you.
I’ve recently updated it to work with class instances, a much more efficient and almost foolproof [...]