Author Archives: Joshua

Lagos Church, rhinos and grasshoppers.

In December last year I worked closely with Dos Architects to develop their competition entry to design a church in Lagos Nigeria.
This was an exciting project for me to be involved in concept development working closely with Dos Architects and the engineers AKT to produce something that we feel is a great result.
Today World Architecture [...]

inspirato

meshroom is honoured to have been selected to have a couple of images in the new book, ‘Inspirato’ from 3DATS. No-one really knew what to expect from the book, and even some were quite tough on the team behind it on CGArchitect despite all of their hard work.

end user event, EUE 2010

I’ve been a bit slack over the last couple of months with posting. It has been my intention to post something monthly, and it appears that I haven’t kept that up so well. I’ve got a couple of drafts stored up which I hope to publish shortly, mostly waiting on the right moment.
Anyway, to the [...]

ramRender.

ramRender will load both the previous render and the new render into the Ram Player for easy comparison. ramRender is written in Maxscript and is compatible with Max 2009 upwards.
*** Beta ***

Download the ramRender script here

Changelog:
– 24/08/10 RamRender no longer disables the RFW.
– 11/05/10 unleashed unto the world!
ramRender is intended as a tool to enable [...]

before and after.

Here are some of meshrooms projects that show the difference before and after our post production stage. We’re now being asked more and more to do the post production on our clients images to bring them up to scratch.
There is a lot of competition from companies offering extremely cheap services at the moment. In the [...]

seadragon silverlight.

// < ![CDATA[
Seadragon.embed("400px", "450px", "http://www.just-joshing.com/files/seadragon/dzc_output.xml");
// ]]>

aka-aki iphone networking game.

I’ve been working with UK street artist Ronzo to animate his character designs for German company aka-aki mobile location networking game.

DOS Gabon image update.

We recently completed another update for DOS Architects on their project, Hotel Gabon. This time around the design was much more finalised enabling us to take the images further than when we first worked on the job. These images were completed with meshroom. Rendered in VRay with post production carried out in Photoshop.

a day at “work”.

Dimitar has been hard at work capturing a typical day in the studio with time lapse photography. We’ve edited this to remove some of the boring parts (work) and more of the fun stuff (table football and a Friday after work beer).  Shot with a 5DmkII EF 16-35mm at ten second intervals.

interactive POP.


As a modern day 3D artist I need to mix both the left and right sides of the brain. It might have seemed inconceivable twenty years ago that maths and computer coding would play such a large of modern day art and [...]